Grove is a safe haven to rest and prepare. Next, explore Druantia's enchanting forests, Typhon's icy landscapes, and Ekbatan's vast desert. Which town are you most excited to explore?
Our goal for FATE: Reawakened was always to keep the nostalgia intact while making the game more accessible on today's hardware.
No, we do not currently plan to remove the old games from any storefronts. They will not be retired and will still be available to purchase for those who want the OG FATE experience!
The upgrades provide a deeper level of immersion all while staying faithful to what makes FATE … FATE.
Step into the heart-pounding arena of real-time combat, where every moment counts. Armed with an arsenal of diverse weapons and skills, you'll face off against relentless monsters that hunger for your defeat.
When it originally launched, Fate was a beacon of new opportunity for the action RPG genre. In a sea of dark and moody RPG options at the time, the game instead leaned into a more bright and colorful art style which made it more appealing to younger folks and families.
Eagle-eyed fans in the Steam user reviews have highlighted some other tweaks from the original, such as more item spaces per character and multiple loadouts, but with a few questionable decisions like shrinking from six to four quick item slots.
While we understand the desire for multiplayer, right now we are concentrating on revamping content from the original games. Multiplayer capability is currently not planned for launch.
No matter which game is your favorite, you’ll be able to dive back into all the dungeons and determine your FATE!
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Imagine hiring an ally, equipping them with gear, and teaching them powerful spells. You have the flexibility FATE Reawakened to open their spellbook and learn spells as needed! This feature allows you to customize your allies' abilities to perfectly complement your strategy in the dungeons.
FATE is turning 20 this year! This amazing achievement and the small but wonderful community that has been playing and loving these fantastic games should be celebrated!
Even at the time I felt that Diablo 2’s accelerating pace and power creep were a bit much, and Fate gave me a slower, simpler dungeon crawl in the vein of the first Diablo, but with a brighter, softer, more cartoony aesthetic.
Receiving feedback from both groups ended up being so invaluable. Existing Fate fans knew what to look for, how it should play, and could speak confidently about what they would want out of a remaster. Most importantly though, they also knew how a remaster should not
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These players knew the game inside and out and were able to provide vital detailed feedback that resulted in additional tweaks and polish. The closed beta’s open dialogue was instrumental in making sure that we were on the right track to do the series justice.
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